Aug. 25th, 2012

likethebeer: (Frank Lloves You)
http://www.legacy.com/obituaries/azcentral/obituary.aspx?n=cornelia-brierly&pid=159418978
Our beloved mother, Cornelia Brierly, age 99, passed away on a beautiful morning in Scottsdale, August 24, 2012. She was alert and engaged in life up to the very end. She was born in Mifflin County, PA on April 12, 1913. Cornelia grew up on a farm and always loved nature and the countryside. She studied at Cornell, University of Pittsburgh and Carnegie Tech where she was one of the first five women to study architecture before joining the Taliesin Fellowship in 1934. That winter the Fellowship came to AZ to build models for Frank Lloyd Wright's visionary idea of a decentralized city he called Broadacre City; she worked on the models and later traveled to Pittsburgh and Washington, D.C. to help explain them to the public. Cornelia studied with Frank Lloyd Wright for 10 years, after which she was partner in private practice with then-husband Peter Berndtson. In 1956 she returned to the FLLW Foundation and worked both with Frank Lloyd Wright and the Taliesin Architects as architectural designer, interior decorator and landscape architect. As a teacher in The FLLW School of Architecture she inspired many generations of apprentices. She was a Trustee of the Foundation for many years, then Honorary Chairman. Some of her special talents were: zest for adventure, writing articles and her book, Tales of Taliesin, making beautiful yarn designs, painting, singing and being a consummate hostess. Awards received included: Interior Plantscape Association, a Philanthropy Leadership Award and The Wright Spirit Award. In 1999 she was honored in Pittsburgh for her work with Peter Berndtson. She is survived by daughters Anna Coor and Indira Berndtson, cousin Robert Brierly, and nephews Peter and Eric Drake. Her sister, Hulda Drake, pre-deceased her. A memorial service will be held at Taliesin West in late October. Contributions can be made to the Taliesin Entry Garden, c/o The Frank Lloyd Wright Foundation, P.O. Box 4430, Scottsdale, AZ 85261.
likethebeer: (Old time radio)
You Bet Your Life:
They just asked a question where FLLW was the answer.

And there's was a guy who gave the sound of a cuckoberra.

There's an advertisement letting you know you should listen to the CBS news hour to keep up with current events; you know, because life used to be a lot easier.
Lives of Harry Lime: "Blackmail is a Nasty Word" 06/13/52
Yay!

He gets hired by the mayor of NYC to get some incriminating pictures; appears to doublecross the blackmailer, who he kills; then appears to doublecross the mayor by taking the negatives (which he then burns). He's always a nicer man in the radio series than he was, at all, in The Third Man (although he always remains charming).
Suspense: "Voyage Through Darkness" 09/07/44
Oh, she's a young woman escorting a casket.

Oh, there might be a stowaway. I can't help but think that sounds cute.

Stowaways and blackmail both sound cute & quaint.

So, the narrator (played by Olivia de Havilland) has been asked that Mrs. Prescott (in the casket) not be buried at sea, but that the stowaway (who she thinks is a mass murderer) gets put in the casket. Don't worry, he's already dumped Mrs. Prescott's body body out at sea. She's in love with him, after all (she's spent a couple of days with him, so... you know).

Oh, it turns out he's a good man, so she'll get happily married. He works for Scotland Yard, the mass murderer had hidden in the casket & was taken out to jail when the ship reached port.

Makes sense, right?

And just remember the sponsors, Roma Wines: stick in any glass you want, chill the red wine (which is what my dad does*), and pay only pennies in glass. Sounds like a way for nasty drunks to get nice & sloppy.
X-Minus One: "The Map Makers" 09/26/56
Cool - they got knocked out of their planned trip in hyperspace, with no idea of where they are.

"When he's out, he's as good as a 5-story computer." Those are the map makers - the ones that help them navigate hyperspace.

It sounds like these map makers functioned like space navigators in the Dune universe: to get from one place to another without accidentally ending up in the middle of a planet.

This is a lot of sci-fi goofiness that probably doesn't translate into anything whatsoever. Although it does make me think that if we ever do this, that we should take these science fiction ideas to reality.

Cool, this guy loses his eyesight and, while they normally go into a trance to navigate hyperspace, this guy can see only in hyperspace - he can see it "all". So, in the end, he doesn't take the option to bring them back home, but brings them to an Earth normal planet so they can get supplies (air & let's the thing cool down, really) and wants to keep seeing in hyperspace. I'd give up my sight for that.


*he always notes that, "they say room temperature, but room temperature in these old castles is 50 degrees."

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